Posts Tagged ‘single player’
Monday, May 18th, 2009
Superior Epic [ Legendary ]

As the spiritual predecessor to the future Horror sub-genre and the first reported game to receive a parental advisory warning (and you thought it was Mortal Kombat!), Splatterhouse is a significant point in video game history. By today’s standards, fighting crucifixes and zombies as a Jason Voorhees-esque maniac might seem tame, but this marked a step towards opening darker-themed mature content to players. Ultimately, we have Splatterhouse to thank for letting video games become more than a teenager’s delight.
(more…)
Tags: arcade-platform, beat 'em up, company-namco, emulation, erdtirdmans, PC, reviews-buy, ROMiniscing-legendary, single player, tg16, wii vc
Posted in Action, ROMiniscing | 3 Comments »
Monday, February 2nd, 2009

In Dominus, you control the ruler of a small province, which consists of a castle, outlying towns, city walls, forests, and the like. It’s divided up into about thirty different area maps. Your goal is to defend the province against eight invading tribes, which have randomized personalities. You combat these tribes using your own armies of monsters, traps, and spells. Additionally, you have four generals at your disposal, which you can use to automate setting up area defenses and other attacks. You win the game when all of the invading tribes have been eliminated, either through warfare or diplomacy.
(more…)
Tags: company-visualconcepts, DOS, elegnaim, PC, reviews-try, rts, single player
Posted in First Impressions, Strategy | No Comments »
Wednesday, January 7th, 2009

One of my hobbies is collecting old PC games. Over the years, however, I’ve amassed a large number of games that I’ve never gotten around to playing. I would like to play all of these eventually, but I don’t have a lot of time to invest into playing them all to completion. Therefore, I’m going to play them all for an hour or two and discuss my preliminary findings. I’ve chosen to start with strategy and war games.
Home of the Underdogs calls Silicon Knight’s 1993 D&D-licensed title Fantasy Empires as “one of the best fantasy games ever made.” I was not as impressed.
(more…)
Tags: AI, company-siliconknights, company-strategicsimulations, DOS, elegnaim, grand strategy wargame, multiplayer-competitive, PC, reviews-avoid, rts, single player, tactical wargame, tbs, wargame
Posted in First Impressions, Reviews, Strategy | No Comments »
Sunday, November 30th, 2008

In the last decade video games have gone from being something nerds did instead of meeting the opposite sex to that thing almost all people do instead of meeting the opposite sex. While video games have become possibly the largest entertainment industry in history, they have also gained some of the most sickly parasites of all. I speak, of course, about hack critics. While you are playing a game to enjoy it’s deep mechanics, gorgeous art, or complete lack of either, your critic counterpart is busy picking big words from a thesaurus so he can shit on your favorite new title. The OBRR is the line in the sand, and I stand on one side armed with poor grammar and crude language. Watch where you step.
Let’s start this off with the most obvious fart-sniffer on the whole goddamn Internet
(more…)
Tags: 3ps, action rpg, company-bethesda, company-ea, dystopian future, fps, game journalism, karma, octagon, PC, pcrpg, ps3, rpg, sci-fi, shooter, single player, survival horror, western rpg, windows, xbox360
Posted in Action, Adventure, Musings | No Comments »
Sunday, August 3rd, 2008
Don’t you just love that nice alliteration? But the crassness and vulgarity of this article’s title captures the essence of it perfectly. Sometimes when a series moves forward, the hardcore fans bitch and moan because the game isn’t exactly like it was before. Fuck Fallout fans. Fuck them so hard.
(more…)
Tags: action rpg, company-bethesda, dragonmaw, dystopian future, evolution of a series, fanboys, fps, karma, PC, pcrpg, ps3, rpg, sci-fi, shooter, single player, western rpg, windows, xbox360
Posted in Action, Adventure, Musings | 2 Comments »
Thursday, July 31st, 2008
I don’t care what everyone else says. Akitoshi Kawazu is a genius. He work’s with an indie gamer mindset—unafraid of experimentation and rejection, and just making whatever game he feels like making at that moment. So, I’d like to talk for a little bit about the first SaGa game I played—Final Fantasy Legend 2.
(more…)
Tags: company-square, company-squareenix, crpg, elegnaim, gameboy, jrpg, nintendo DS, single player
Posted in Adventure, Musings | 1 Comment »
Tuesday, July 29th, 2008

Another Atlus game in the Shin Megami Tensei series (and spinoffs), Digital Devil Saga is bizarre. I don’t mean the regular kind of bizarre, which is what Persona 3 or Final Fantasy X might fall under. Digital Devil Saga is downright creepy in its employment of the surreal, creepy, and extraordinary elements of its plot. Perhaps the biggest element of this insane aesthetic is in the fact that you consume your defeated enemies. Not only that, but the enemies you defeat used to be human. So, in essence, Digital Devil Saga is about cannibalism.
(more…)
Tags: company-atlus, crpg, dragonmaw, jrpg, ps2, rpg, single player
Posted in Adventure | 3 Comments »
Sunday, July 27th, 2008

To put this into context, I tend to go through phases when playing videogames. It normally goes along the lines of first-person shooter, American RPG, Japanese RPG, Strategy RPG, Turn-based Strategy, Real-time strategy, and then repeat at FPS. This is just how I function as a gamer. There’s individual games within those genres that I always play, and there’s some genres that are always good to play at any time. For example, I always play shoot-’em-ups. I always play Team Fortress 2. And when it comes to Japanese RPGs, I always play Persona 3.
(more…)
Tags: company-atlus, crpg, dragonmaw, ps2, psp, reviews-buy, rpg, single player
Posted in Adventure, Reviews | 4 Comments »
Thursday, July 24th, 2008

There’s just something that draws me in about Survival Crisis Z. I can’t quite place what it is, because there’s so many amazing aspects behind the game. I guess the biggest thing that compels me to play it would have to be the persistence of my character’s progress, even if the random generation removes the emotional attachment I have to the characters and the persistence isn’t really true persistence. The only person I really care for is myself, since eventually my party comes back and just leaving and reentering buildings respawns the characters. It’s a sort of let down, but I can understand why.
(more…)
Tags: arcade, company-skastudios, dragonmaw, freeware, PC, sandbox, single player, survival horror, windows
Posted in Action, Indie Games, Musings | 1 Comment »
Tuesday, July 15th, 2008

One of the more interesting Pokemon spin-offs, there were actually two Pokemon Mystery Dungeon games before the two I’m focusing on in this article; Red Rescue Team on the GBA, and Blue Rescue Team on the DS. The second pair, both DS games, are Explorers of Time and Explorers of Darkness (sometimes collectively called Mystery Dungeon 2 since they’re the second set). Please note, I never played the first two, mainly because I had no idea what sort of games they were.
(more…)
Tags: company-chunsoft, company-nintendo, dungeon crawler, jrpg, nintendo DS, procedural generation, reviews-buy, rpg, single player, tactical rpg, thebigl1
Posted in Adventure, Reviews | 2 Comments »